ItemName_RO = {
    ItemName_Base.LyingBroom = "Mătură",
    ItemName_Base.LyingPlunger = "Ventuză",
    ItemName_Base.LyingBanjo = "banjo",
    ItemName_Base.LyingGuitarAcoustic = "Chitara acustica",
    ItemName_Base.LyingGuitarElectricBassBlack = "Bas electric - negru",
    ItemName_Base.LyingGuitarElectricBassBlue = "Bas electric - albastru",
    ItemName_Base.LyingGuitarElectricBassRed = "Bas electric - roșu",
    ItemName_Base.LyingGuitarElectricBlack = "Chitara electrica - neagra",
    ItemName_Base.LyingGuitarElectricBlue = "Chitara electrica - albastra",
    ItemName_Base.LyingGuitarElectricRed = "Chitara electrica - Rosie",
    ItemName_Base.LyingGuitarcase = "Carcasa pentru chitara",
    ItemName_Base.LyingViolin = "vioară",
    ItemName_Base.LyingExtinguisher = "Stingător de foc",
    ItemName_Base.LyingHockeyStick = "Băț de hochei pe gheață",
    ItemName_Base.LyingIceHockeyStick = "Băț de hochei pe gheață",
    ItemName_Base.LyingLaCrosseStick = "Bastoane de lacrosse",
    ItemName_Base.LyingPickAxe = "Târnăcop",
    ItemName_Base.LyingCanoePadel = "Vâsle de canoe",
    ItemName_Base.LyingCanoePadelX2 = "Vâslă de canoe - lamă dublă",
    ItemName_Base.LyingLeafRake = "Grebla de frunze",
    ItemName_Base.LyingRake = "grebla",
    ItemName_Base.LyingGardenFork = "furca de gradina",
    ItemName_Base.LyingGardenHoe = "Sapa de gradina",
    ItemName_Base.LyingGolfclub = "Cluburi de golf",
    ItemName_Base.LyingSnowShovel = "lopata de zapada",
    ItemName_Base.LyingShovel = "lopată",
    ItemName_Base.LyingShovel2 = "lopată",
    ItemName_Base.LyingMirror = "Oglindă",
    ItemName_Base.LyingDoll = "Păpuşă",
    ItemName_Base.LyingPillow = "pernă",
    ItemName_Base.HighPillow = "pernă",
    ItemName_Base.LyingBaseballBat = "Bâtă de baseball",
    ItemName_Base.LyingBaseballBatNails = "Bâtă de baseball cu unghii",
    ItemName_Base.LyingWoodAxe = "Topor de lemn",
    ItemName_Base.LyingAxe = "Topor",
    ItemName_Base.LyingSledgehammer = "Baros",
    ItemName_Base.LyingSledgehammer2 = "Baros",
    ItemName_Base.LyingPurse = "pungă",
}